Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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Commodore 64 Games Book 2This is the collector's hardback edition of the Commodore 64 Games Book 2First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to...
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- BD$46.92 BMD
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Amstrad Games Book: Cpc464 & Cpc664First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more about their machines, including how to program a range of games. For many readers, their Amstrad would be the first computer they would ever...
- BD$28.14 BMD
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JavaScript for Sound Artists: Learn to Code with the Web Audio APILearn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the basics of JavaScript language programing so that readers can learn how to build browser...
- BD$137.57 BMD
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Mastering Git: A Beginner's GuideMastering Git: A Beginner's Guide introduces developers of all ages to the wonderful and useful world of Git.As far as software development is considered, the advent of Git has truly proven to be a milestone. If you are a software developer, you have probably...
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Mastering C++ Programming Language: A Beginner's GuideC++ was created as a superset of C, retaining C's efficiency and notational ease but adding type checking, data abstraction, operator overloading, and object-oriented programming capabilities. C++ is still a popular programming language because of its versatility. Unlike most other programming languages, C++ has...
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Real Time Visual Effects for the Technical ArtistVisual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years...
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The UX Careers HandbookThis second edition of The UX Careers Handbook offers you all the great advice of the first edition-freshly updated-plus a new chapter on critical soft skills, much more on becoming a UX leader, and a 17th user experience (UX) career pathway. The UX Careers...
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The Gritty Little Lamb2021 Reader's Favorite GOLD MEDAL WINNER for best Children's Animal BookA fun, inspiring, and relatable rhyming story about games that teaches children the value of determination and the power of 'yet'. Includes a playable game!A 'growth mindset' children's picture book, The Gritty Little Lamb...
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Coding for Kids Ages 10 and Up: Coding for Kids and Beginners using html, css and JavaScriptAre you looking to start coding or teach kids how to code? Or are you looking to make coding more fun with some games?This book on beginner html and JavaScript is the answer.The last decade has been the year of the programmer. It seems...
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Timing for Animation, 40th Anniversary EditionTiming for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators. Not...
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Python para Principiantes: 2 Libros en 1: Programación de Python para principiantes + Libro de trabajo de PythonTe gustar a empezar a programar con Python desde cero? Esta es la forma m s f cil de encontrarlo A qu esperas? Sigue leyendo Esta caja incluye: Programaci n Python para principiantes: La gu a definitiva para principiantes para aprender los fundamentos de...
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Fun and Games: Everyday PlayFollow a diverse group of children as they enjoy their favorite games! Readers can delight in familiar play like hide-and-seek to more unusual activities like tangrams, all while learning about the importance of taking turns and participating. Includes end matter about the cultural origins...
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Information Technology: An Introduction for Today's Digital WorldThis revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today's Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers.The features of this...
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Analog and Hybrid Computer ProgrammingAnalog and hybrid computing recently have gained much interest as analog computers can outperform classical stored-program digital computers in some areas by orders of magnitude. This book gives a thorough introduction to analog and hybrid computer programming by means numerous worked examples from various...
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Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of developing cross-platform games Leverage Godot's node and scene system to design robust, reusable game objects Integrate Blender easily and efficiently...
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The Game Maker's Apprentice: Game Development for Beginners [With CDROM]Way back when Mario was still a mere twinkling in Miyamoto's eye, I was the proud owner of a state-of-the-art Commodore 64 microcomputer. It came with a game development s- tem called "The Quill," which allowed anyone to create their own text-based adventure games....
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The Kerbal Player's Guide: The Easiest Way to Launch a Space ProgramKerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds--including an astrophysicist--teach you...
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Stick Tac Toe: Magical Mash-Ups!: (Kids Games, Funny Games for Children)Tired of debating which is cuter, a hedgehog or a bunny? Or of being the only pegasus fan in a room of unicorn lovers? Now you can let these darlings duke it out in duel after magical duel. The cute-factor is high and the...
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Game Design Deep Dive: Free-to-PlayGame Design Deep Dive: Free-to-Play (F2P) continues the series' focus on examining genres with a look at the history and methodology behind free-to-play and mobile games. The genre is one of the most lucrative and controversial in the industry. Josh Bycer lays out not...
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Consumer Health Informatics: Enabling Digital Health for EveryoneAn engaging introduction to an exciting multidisciplinary field where positive impact depends less on technology than on understanding and responding to human motivations, specific information needs, and life constraints.-- Betsy L. Humphreys, former Deputy Director, National Library of MedicineThis is a book for people...
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