Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++

Get hands-on with game development tools and techniques to build game project using the latest version of...
HK$1,122.24
HK$1,122.24
SKU: 9781803239866
Product Type: Books
Please hurry! Only 183 left in stock
Author: Gonçalo Marques
Format: Paperback
Language: English
Subtotal: $1,122.24
10 customers are viewing this product
Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++ by Marques, Gonçalo

Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++

$1,122.24

Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++

$1,122.24
Author: Gonçalo Marques
Format: Paperback
Language: English

Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widely used tools in the games industry


Key Features:

  • Kickstart your career or develop a new hobby by learning game development with Unreal Engine 5 and C++
  • Learn techniques to prototype and develop your own ideas with key images printed in color
  • Reinforce your skills with project-based learning by building a series of games from scratch


Book Description:

Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.


The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You'll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.


By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.


What You Will Learn:

  • Create a fully functional third-person character and enemies
  • Implement navigation with keyboard, mouse, and gamepad
  • Program logic and game mechanics with collision and particle effects
  • Explore AI for games with Blackboards and behavior trees
  • Build character animations with animation blueprints and montages
  • Polish your game with stunning visual and sound effects
  • Explore the fundamentals of game UI using a heads-up display
  • Discover how to implement multiplayer in your games


Who this book is for:

This book is for game developers looking to get started with using Unreal Engine 5 for their game development projects. Anyone who has used Unreal Engine before and wants to consolidate, improve, and apply their skills will find this book useful. To better grasp the concepts explained in this book, prior knowledge of C++ basics such as variables, functions, classes, polymorphism, and pointers is required. For full compatibility with the IDE used in this book, a Windows system is recommended.

Author: Gonçalo Marques, Devin Sherry, David Pereira
Publisher: Packt Publishing
Published: 09/23/2022
Pages: 760
Binding Type: Paperback
Weight: 2.83lbs
Size: 9.25h x 7.50w x 1.51d
ISBN: 9781803239866

This title is not returnable

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products