Mathematics for Computer Graphics by Vince, John

Mathematics for Computer Graphics

Covers a broad range of relevant mathematical topics, from algebra to calculusIncludes over 320 colour illustrations and...
HK$1,419.49
HK$1,419.49
SKU: 9781447173342
Product Type: Books
Please hurry! Only 0 left in stock
Author: John Vince
Format: Paperback
Language: English
Subtotal: $1,419.49
10 customers are viewing this product
Mathematics for Computer Graphics by Vince, John

Mathematics for Computer Graphics

$1,419.49

Mathematics for Computer Graphics

$1,419.49
Author: John Vince
Format: Paperback
Language: English
Covers a broad range of relevant mathematical topics, from algebra to calculus
Includes over 320 colour illustrations and scores of worked examples
Takes the reader from humble introductory ideas through to some advanced concepts
One of the few student texts on introductory mathematics including a chapter on geometric algebra



Author: John Vince
Publisher: Springer
Published: 09/11/2017
Pages: 505
Binding Type: Paperback
Weight: 1.90lbs
Size: 9.42h x 6.41w x 1.13d
ISBN: 9781447173342

About the Author
Professor John Vince began working in computer graphics at Middlesex Polytechnic in 1968. His research activities centered on computer animation software and resulted in the PICASO and PRISM animation systems. Whilst at Middlesex, he designed the UK's first MSc course in Computer Graphics and developed a popular program of short courses in computer animation for television designers. In 1986 he joined Rediffusion Simulation as a Research Consultant and worked on the development of real-time computer systems for commercial flight simulators. In 1992 he was appointed Chief Scientist of Thomson Training Simulation Ltd. In 1995 he was appointed Professor of Digital Media at the National Centre for Computer Animation at Bournemouth University and in 1999 he was made Head of Academic Group for Computer Animation. He was awarded a DSc by Brunel University in recognition of his work in computer graphics. He has written and edited over 40 books on computer graphics, computer animation and virtual reality, including the following Springer titles:

- Mathematics for Computer Graphics (2014)

- Calculus for Computer Graphics (2013)

- Matrix Transforms for Computer Games and Animation (2012)

- Expanding the Frontiers of Visual Analytics and Visualization (2012)

- Quaternions for Computer Graphics (2011)

- Rotation Transforms for Computer Graphics (2011


Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products