Programming for Musicians and Digital Artists: Creating Music with Chuck by Kapur, Ajay

Programming for Musicians and Digital Artists: Creating Music with Chuck

Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming...
€95,61 EUR
€95,61 EUR
SKU: 9781617291708
Product Type: Books
Please hurry! Only 0 left in stock
Author: Ajay Kapur
Format: Paperback
Language: English
Subtotal: €95,61
10 customers are viewing this product
Programming for Musicians and Digital Artists: Creating Music with Chuck by Kapur, Ajay

Programming for Musicians and Digital Artists: Creating Music with Chuck

€95,61

Programming for Musicians and Digital Artists: Creating Music with Chuck

€95,61
Author: Ajay Kapur
Format: Paperback
Language: English
Summary

Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and instruments that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About this Book

A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming.

Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and instruments that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of live music coders around the world.

Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required.

What's Inside
  • Learn ChucK and digital music creation side-by-side
  • Invent new sounds, instruments, and modes of performance
  • Written by the creators of the ChucK language

About the Authors

Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language.

Table of Contents
  1. Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK
  2. Basics: sound, waves, and ChucK programming
  3. Libraries: ChucK's built-in tools
  4. Arrays: arranging and accessing your compositional data
  5. Sound files and sound manipulation
  6. Functions: making your own tools
  7. PART 2 NOW IT GETS REALLY INTERESTING
  8. Unit generators: ChucK objects for sound synthesis and processing
  9. Synthesis ToolKit instruments
  10. Multithreading and concurrency: running many programs at once
  11. Objects and classes: making your own ChucK power tools
  12. Events: signaling between shreds and syncing to the outside world
  13. Integrating with other systems via MIDI, OSC, serial, and more


Author: Ajay Kapur, Perry R. Cook, Spencer Salazar
Publisher: Manning Publications
Published: 01/15/2015
Pages: 344
Binding Type: Paperback
Weight: 1.30lbs
Size: 9.20h x 7.30w x 0.80d
ISBN: 9781617291708

About the Author
Ajay Kapur is currently the Director of the Music Technology program (MTIID) at the California Institute of the Arts, as well as the Associate Dean for Research and Development in Digital Arts. Kapur is also a Senior Lecturer in the Sonic Engineering Labs for Creative Technology (SELCT) at Victoria University of Wellington in New Zealand. He has also published over 80 technical papers and presented lectures across the world on music technology, human computer interface for artists, robotics for making sound, and modern digital orchestras.

Perry R. Cook served as Stanford's Technical Director of the Center for Computer Research in Music and Acoustics, until joining the faculty of Princeton University in 1996 as a Professor of Computer Science, with a joint appointment in music. Along with working for companies such as NeXT Inc., Media Vision, Xenon/Chromatic, Interval Research, and mobile music App giant SMule, Cook has published over 200 technical and music papers and has lectured worldwide on the acoustics of the voice and musical instrument simulation, human perception of sound, and interactive devices for expressive musical performance. He is also the author of the Synthesis Toolkit in C++ (STK), and co-author of the ChucK audio programming language.

Spencer Salazar is a doctoral student at the Stanford Center for Computer Research in Music and Acoustics (CCRMA), researching computer-based forms of music performance and experience. He has created interfaces for ChucK, developed prototype consumer electronics, architected large-scale social music interactions for SMule, composed for laptop and mobile phone ensembles, and taught numerous workshops on computer music topics.

Ge Wang is the creator and chief architect of the ChucK audio programming language. He is an Assistant Professor at Stanford University's Center for Computer Research in Music and Acoustics (CCRMA) where his research includes programming languages and interactive software systems for computer music, mobile and social music, new performance ensembles paradigms (e.g., live coding), interfaces for human-computer interaction, musical visualization, and methodologies for education at the intersection of computer science and music. Ge is also the co-founder of mobile music startup SMule (over 100 million users) and the designer of the iPhone's Ocarina and Magic Piano.


This title is only available via back order

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products