Computer Graphics Through Opengl(r): From Theory to Experiments by Guha, Sumanta

Computer Graphics Through Opengl(r): From Theory to Experiments

COMPREHENSIVE COVERAGE OF SHADERS, THE PROGRAMMABLE PIPELINE AND WEBGLFrom geometric primitives to animation to 3D modeling to...
CHF 310.06
CHF 310.06
SKU: 9781032256986
Product Type: Books
Please hurry! Only 0 left in stock
Author: Sumanta Guha
Format: Hardcover
Language: English
Subtotal: CHF 310.06
10 customers are viewing this product
Computer Graphics Through Opengl(r): From Theory to Experiments by Guha, Sumanta

Computer Graphics Through Opengl(r): From Theory to Experiments

CHF 310.06

Computer Graphics Through Opengl(r): From Theory to Experiments

CHF 310.06
Author: Sumanta Guha
Format: Hardcover
Language: English

COMPREHENSIVE COVERAGE OF SHADERS, THE PROGRAMMABLE PIPELINE AND WEBGL

From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL(R) From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL(R) Application Programming Interface (API) to code 3D scenes and animation, including games and movies.

The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL(R), as well as using WebGL(R) in order to publish to the web. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines.

This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well.

Features

  • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling
  • Comprehensive coverage of OpenGL(R) 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders
  • Comprehensive coverage of WebGL(R) 2.0.
  • Includes 440 programs and experiments
  • Contains 700 exercises, 100 worked examples and 650 four-color illustrations
  • Requires no previous knowledge of computer graphics
  • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts


Author: Sumanta Guha
Publisher: CRC Press
Published: 12/15/2022
Pages: 676
Binding Type: Hardcover
Weight: 3.57lbs
ISBN: 9781032256986

About the Author

Sumanta Guha earned a Ph.D. in mathematics from the Indian Statistical Institute, Kolkata, in 1987. From 1984 to 1987 he taught mathematics at Jadavpur University in Kolkata. He left in 1987 to study computer science at the University of Michigan in Ann Arbor, where he earned a Ph.D. in 1991. On graduating from Michigan he joined the Electrical Engineering and Computer Science faculty of the University of Wisconsin-Milwaukee where he taught from 1991 to 2002. In 2002 he moved to the Computer Science and Information Management program of the Asian Institute of Technology in Thailand, where he taught till 2019. Since then he has been working independently on projects of his own. Sumanta's research interests include computational geometry, computer graphics, computational topology, robotics and data mining.




This title is not returnable
This title is only available via back order

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products