Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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A First Course in Aerial Robots and DronesA First Course in Aerial Robots and Drones provides an accessible and student friendly introduction to aerial robots and drones. Drones figure prominently as opportunities for students to learn various aspects of aerospace engineering and design. Drones offer an enticing entry point for STEM...
- BD$251.48 BMD
- BD$251.48 BMD
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Atari 130XE Games BookFirst published in 1985, this book enabled a whole new generation to learn game coding on their Atari 130XE - one of Atari's acclaimed 8-bit home computers. The XE had two joysticks rather than the four of its sibling models, however it did come...
- BD$43.38 BMD
- BD$43.38 BMD
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Atari 130XE Games BookFirst published in 1985, this book enabled a whole new generation to learn game coding on their Atari 130XE - one of Atari's acclaimed 8-bit home computers. The XE had two joysticks rather than the four of its sibling models, however it did come...
- BD$24.52 BMD
- BD$24.52 BMD
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Indie Games in the Digital AgeA host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode...
- BD$100.51 BMD
- BD$100.51 BMD
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Database Management System: An Evolutionary ApproachA database management system (DBMS) is a collection of programs that enable users to create and maintain a database; it also consists of a collection of interrelated data and a set of programs to access that data. Hence, a DBMS is a general-purpose software...
- BD$301.94 BMD
- BD$301.94 BMD
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Building Blocks for BBC GamesFirst published in 1984, this book helped many a budding coder get to grips with the BBC Micro computer, a machine first released in 1981 as part of the BBC Computer Literacy project. Gently introducing the reader to the concept of programming - something...
- BD$24.52 BMD
- BD$24.52 BMD
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Animated Problem Solving: An Introduction to Program Design Using Video Game DevelopmentThis textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken...
- BD$192.46 BMD
- BD$192.46 BMD
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Make Toons That Sell Without Selling Out: 10th Anniversary EditionThe King of Independent Animation has returned with this 10th anniversary edition of Make Toons That Sell Without Selling Out. Delve into the secrets behind creating poignant indie animation without compromising or sacrificing your own ideals and visions. World-renowned animator, author, and Academy Award-nominated...
- BD$86.22 BMD
- BD$86.22 BMD
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Beginning Unity Editor Scripting: Create and Publish Your Game ToolsLearn about editor scripting in Unity, including different possible methods of editor customization to fit your custom game workflow or even to create assets that could be published on the Asset Store to earn a passive income. The knowledge of editor scripting, although rarely...
- BD$83.02 BMD
- BD$83.02 BMD
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Game BalanceWithin the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting...
- BD$402.59 BMD
- BD$402.59 BMD
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Fundamentals of Graphics Using MATLABThis book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB(R) programming for solving problems related to graphics and discusses a...
- BD$150.84 BMD
- BD$150.84 BMD
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Learning Java by Building Android Games - Third Edition: Learn Java and Android from scratch by building five exciting gamesGet ready to learn Java the fun way by developing games for the Android platform with this new and updated third editionKey Features Learn Java, Android, and object-oriented programming from scratch Find out how to build games including Sub Hunter, Retro Pong, Bullet Hell,...
- BD$112.31 BMD
- BD$112.31 BMD
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Godot from Zero to Proficiency (Foundations): A step-by-step guide to create your game with GodotGet started with Godot and game programming fast without the headachesGodot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming.Without my book, most people spend too long trying to learn how...
- BD$44.52 BMD
- BD$44.52 BMD
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Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to UnityThis project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how...
- BD$90.57 BMD
- BD$90.57 BMD
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Introduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game EngineStart your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java's graphics framework) or by following along in C# (with Visual Studio as your IDE and using the...
- BD$105.67 BMD
- BD$105.67 BMD
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Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video GamesIn 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.Defying authority, hackers seized control of...
- BD$108.07 BMD
- BD$108.07 BMD
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The Wooden TreasureLong ago, in a country far away, a mysterious stranger surprises a poor boy with an unusual gift: wooden chess pieces. With this unexpected treasure, the boy embarks on a world of adventure. What will he discover? This picture book is based on the...
- BD$15.76 BMD
- BD$15.76 BMD
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AI for CarsArtificial Intelligence (AI) is undoubtedly playing an increasingly significant role in automobile technology. In fact, cars inhabit one of just a few domains where you will find many AI innovations packed into a single product. AI for Cars provides a brief guided tour through...
- BD$75.35 BMD
- BD$75.35 BMD
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RetroGameDev C64 Edition Volume 2Black & White version]Take your game development knowledge to the next level on the Commodore 64.Learn advanced development features such as debugging, raster interrupts, sprite multiplexing, and SID music playing. Follow along with the creation of a multi-screen beach bar game and experiment with...
- BD$37.73 BMD
- BD$37.73 BMD
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Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance DesignerThis book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve...
- BD$150.84 BMD
- BD$150.84 BMD
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