Physics for Game Programmers

This book illustrates how to infuse compelling and realistic action into game programming--even if you don't have...
BD$105.08 BMD
BD$105.08 BMD
SKU: 9781590594728
Product Type: Books
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Author: Grant Palmer
Format: Paperback
Language: English
Subtotal: BD$105.08
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Physics for Game Programmers by Palmer, Grant

Physics for Game Programmers

BD$105.08

Physics for Game Programmers

BD$105.08
Author: Grant Palmer
Format: Paperback
Language: English

This book illustrates how to infuse compelling and realistic action into game programming--even if you don't have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and boats.



Author: Grant Palmer
Publisher: Apress
Published: 04/20/2005
Pages: 472
Binding Type: Paperback
Weight: 1.81lbs
Size: 9.27h x 7.55w x 1.01d
ISBN: 9781590594728

About the Author
Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.


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