Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

Design accessible and creative games across genres, platforms, and development realitiesKey Features: Implement the skills and techniques...
BD$112.25 BMD
BD$112.25 BMD
SKU: 9781787121799
Product Type: Books
Please hurry! Only 624 left in stock
Author: Adam Kramarzewski
Format: Paperback
Language: English
Subtotal: BD$112.25
10 customers are viewing this product
Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights by Kramarzewski, Adam

Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

BD$112.25

Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights

BD$112.25
Author: Adam Kramarzewski
Format: Paperback
Language: English

Design accessible and creative games across genres, platforms, and development realities


Key Features:

  • Implement the skills and techniques required to work in a professional studio
  • Ace the core principles and processes of level design, world building, and storytelling
  • Design interactive characters that animate the gaming world


Book Description:

If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms.

Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended.


As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting.


What you will learn:

  • Define the scope and structure of a game project
  • Conceptualize a game idea and present it to others
  • Design gameplay systems and communicate them clearly and thoroughly
  • Build and validate engaging game mechanics
  • Design successful business models and prepare your games for live operations
  • Master the principles behind level design, worldbuilding and storytelling
  • Improve the quality of a game by playtesting and polishing it


Who this book is for:

Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Author: Adam Kramarzewski, Ennio de Nucci
Publisher: Packt Publishing
Published: 04/19/2018
Pages: 476
Binding Type: Paperback
Weight: 1.79lbs
Size: 9.25h x 7.50w x 0.96d
ISBN: 9781787121799

About the Author
Kramarzewski, Adam: - Adam Kramarzewski is a game designer who, at the age of 19, dived straight into the pre-smartphone mobile games industry of 2007. He has gathered over a decade of experience with the likes of Gameloft, Square Enix, and Space Ape Games, and has worked on over 30 game projects and many world-class IPs, including Lara Croft, Deus Ex, and Transformers. Adam is an avid gamer, and a fan of cinematography, psychology, and all things science. He also sat on the jury for game design at the 2017 BAFTA Video Game Awards.

This title is not returnable

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products