Computers
Discover essential computer books and computer science books at our online bookstore, with top titles for software developers. Find must-read and best-selling books to enhance your knowledge and skills in the field.
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The AI Advantage: How to Put the Artificial Intelligence Revolution to WorkCutting through the hype, a practical guide to using artificial intelligence for business benefits and competitive advantage.In The AI Advantage, Thomas Davenport offers a guide to using artificial intelligence in business. He describes what technologies are available and how companies can use them for...
- ¥5,203 JPY
- ¥5,203 JPY
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Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound DesignAn examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects,...
- ¥11,181 JPY
- ¥11,181 JPY
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Photo ForensicsThe first comprehensive and detailed presentation of techniques for authenticating digital images.Photographs have been doctored since photography was invented. Dictators have erased people from photographs and from history. Politicians have manipulated photos for short-term political gain. Altering photographs in the predigital era required time-consuming...
- ¥6,509 JPY
- ¥6,509 JPY
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Using OpenMP: Portable Shared Memory Parallel ProgrammingA comprehensive overview of OpenMP, the standard application programming interface for shared memory parallel computing--a reference for students and professionals.I hope that readers will learn to use the full expressibility and power of OpenMP. This book should provide an excellent introduction to beginners, and...
- ¥18,635 JPY
- ¥18,635 JPY
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A Prehistory of the CloudThe militarized legacy of the digital cloud: how the cloud grew out of older network technologies and politics.We may imagine the digital cloud as placeless, mute, ethereal, and unmediated. Yet the reality of the cloud is embodied in thousands of massive data centers, any...
- ¥5,203 JPY
- ¥5,203 JPY
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Java Precisely, Third EditionAn updated, concise reference for the Java programming language, version 8.0, and essential parts of its class languages, offering more detail than a standard textbook. The third edition of Java Precisely provides a concise description of the Java programming language, version 8.0. It offers...
- ¥13,045 JPY
- ¥13,045 JPY
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Great Principles of ComputingA new framework for understanding computing: a coherent set of principles spanning technologies, domains, algorithms, architectures, and designs.Computing is usually viewed as a technology field that advances at the breakneck speed of Moore's Law. If we turn away even for a moment, we might...
- ¥13,045 JPY
- ¥13,045 JPY
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Neural Smithing: Supervised Learning in Feedforward Artificial Neural NetworksArtificial neural networks are nonlinear mapping systems whose structure is loosely based on principles observed in the nervous systems of humans and animals. The basic idea is that massive systems of simple units linked together in appropriate ways can generate many complex and interesting...
- ¥11,181 JPY
- ¥11,181 JPY
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Understanding BeliefsWhat beliefs are, what they do for us, how we come to hold them, and how to evaluate them. Our beliefs constitute a large part of our knowledge of the world. We have beliefs about objects, about culture, about the past, and about the...
- ¥4,421 JPY
- ¥4,421 JPY
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Divining a Digital Future: Mess and Mythology in Ubiquitous ComputingA sociotechnical investigation of ubiquitous computing as a research enterprise and as a lived reality.Ubiquitous computing (or ubicomp) is the label for a "third wave" of computing technologies. Following the eras of the mainframe computer and the desktop PC, ubicomp is characterized by small...
- ¥11,181 JPY
- ¥11,181 JPY
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What Is Thought?In What Is Thought? Eric Baum proposes a computational explanation of thought. Just as Erwin Schrodinger in his classic 1944 work What Is Life? argued ten years before the discovery of DNA that life must be explainable at a fundamental level by physics and...
- ¥18,635 JPY
- ¥18,635 JPY
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Concepts, Techniques, and Models of Computer ProgrammingTeaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms.Author: Peter Van Roy, Seif HaridiPublisher: MIT PressPublished: 02/20/2004Pages: 936Binding Type: HardcoverWeight: 4.40lbsSize: 10.18h x 7.90w x 1.97dISBN: 9780262220699Audience: Young AdultAbout the AuthorPeter Van Roy...
- ¥39,134 JPY
- ¥39,134 JPY
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Immunological BioinformaticsUsing bioinformatics methods to generate a systems-level view of the immune system; description of the main biological concepts and the new data-driven algorithms.Despite the fact that advanced bioinformatics methodologies have not been used as extensively in immunology as in other subdisciplines within biology, research...
- ¥13,827 JPY
- ¥13,827 JPY
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Designing Interactions [With CDROM]A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of Google, the creator of The Sims, the inventors and developers of the mouse and the desktop, and many...
- ¥16,162 JPY
- ¥16,162 JPY
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The Artist in the Machine: The World of Ai-Powered CreativityAn authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans.Today's computers are composing music that sounds "more Bach than Bach," turning photographs into paintings in the style of Van Gogh's...
- ¥7,812 JPY
- ¥7,812 JPY
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Circuit Design with Vhdl, Third EditionA completely updated and expanded comprehensive treatment of VHDL and its applications to the design and simulation of real, industry-standard circuits.This comprehensive treatment of VHDL and its applications to the design and simulation of real, industry-standard circuits has been completely updated and expanded for...
- ¥24,226 JPY
- ¥24,226 JPY
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The Software ArtsAn alternative history of software that places the liberal arts at the very center of software's evolution.In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software...
- ¥14,908 JPY
- ¥14,908 JPY
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Algorithms for OptimizationA comprehensive introduction to optimization with a focus on practical algorithms for the design of engineering systems.This book offers a comprehensive introduction to optimization with a focus on practical algorithms. The book approaches optimization from an engineering perspective, where the objective is to design...
- ¥31,680 JPY
- ¥31,680 JPY
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Designing with the Body: Somaesthetic Interaction DesignInteraction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle.With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interactions and interfaces with technology are about...
- ¥11,181 JPY
- ¥11,181 JPY
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Category Theory for the SciencesAn introduction to category theory as a rigorous, flexible, and coherent modeling language that can be used across the sciences.Category theory was invented in the 1940s to unify and synthesize different areas in mathematics, and it has proven remarkably successful in enabling powerful communication...
- ¥20,499 JPY
- ¥20,499 JPY
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