Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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How to Find a Needle in a Haystack: From the Insider Threat to Solo PerpetratorsSearching for a needle in a haystack is an important task in several contexts of data analysis and decision-making. Examples include identifying the insider threat within an organization, the prediction of failure in industrial production, or pinpointing the unique signature of a solo perpetrator,...
- ¥24,992 JPY
- ¥24,992 JPY
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Animated Program Design: Intermediate Program Design Using Video Game DevelopmentThis textbook presents a systematic methodology for program development by using design recipes, i.e. a series of steps, each with a specific outcome, that takes a problem solver from a problem statement to a working and tested programmed solution. It introduces the reader to...
- ¥19,044 JPY
- ¥19,044 JPY
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PHP: The Ultimate GuideThere is no shortage of websites that use the PHP programming language in some or other capacity. PHP (Hypertext Preprocessor) is a server-side scripting language that allows you to create dynamically-generated web pages. Rasmus Lerdorf created PHP in 1994. PHP works in the backend...
- ¥24,992 JPY
- ¥24,992 JPY
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Bootstrap: The Ultimate GuideIf you want to build websites, understanding Bootstrap will save you a lot of time and effort. Bootstrap is a user-friendly CSS framework that allows developers to create mobile-friendly and responsive websites. Bootstrap is the most widely used framework for creating mobile-first, responsive websites....
- ¥24,992 JPY
- ¥24,992 JPY
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Cases on Historical Thinking and Gamification in Social Studies and Humanities EducationResearch on history education and historical thinking is becoming increasingly relevant internationally. The need for a renewal of history education is not only justified by the epistemology of history itself, but also by the demand for a methodological change in education in general, making...
- ¥54,835 JPY
- ¥54,835 JPY
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Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & ResourcesAll games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences...
- ¥26,915 JPY
- ¥26,915 JPY
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Quick Python 3Are you a programmer who wants to get started quickly in a new language? This book is for you.Are you a novice who wants to learn to program? This book is not for you. Are you a Python programmer who needs encyclopaedic information? This...
- ¥11,523 JPY
- ¥11,523 JPY
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Learn Javafx Game and App Development: With Fxgl 17Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL.We will start with an overview of the book followed by requisite concepts from Java and JavaFX that...
- ¥10,387 JPY
- ¥10,387 JPY
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Game Feel: A Game Designer's Guide to Virtual SensationGame Feel exposes feel as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period -...
- ¥87,733 JPY
- ¥87,733 JPY
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Digital Painting Techniques: Practical Techniques of Digital Art MastersDiscover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery...
- ¥55,410 JPY
- ¥55,410 JPY
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent...
- ¥36,536 JPY
- ¥36,536 JPY
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High Score! Expanded: The Illustrated History of Electronic Games 3rd EditionIn this lavishly illustrated full-color retrospective, discover never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity, Quake, Myst, Tomb Raider, and more. This is the inside...
- ¥23,743 JPY
- ¥23,743 JPY
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Learning C# Programming with Unity 3D, second editionLearning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment...
- ¥28,840 JPY
- ¥28,840 JPY
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Dramatic Storytelling & Narrative Design: A Writer's Guide to Video Games and Transmedia"One of the best Storytelling books of all time" - BookAuthority This book provides an industry professional's firsthand POV into narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book will also delve into the foundations of...
- ¥23,067 JPY
- ¥23,067 JPY
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Game Engine Architecture, Third EditionIn this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In...
- ¥40,212 JPY
- ¥40,212 JPY
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Tortoise Races HomeIt is time for the animals to all go home. Tortoise challenges everyone to a race. Who will get home first? Teacher's guide available.Author: Jill Atkins, Beccy BlakePublisher: Crabtree ClassicsPublished: 08/01/2009Pages: 24Binding Type: PaperbackWeight: 0.10lbsSize: 8.00h x 5.50w x 0.20dISBN: 9780778739029Audience: Ages 4-8Review Citation(s):...
- ¥2,291 JPY
- ¥2,291 JPY
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You're Just What I Need"Proof of its classic status is the way young children still giggle at its gentle simplicity. Sure to be a toddler-time favorite." --School Library JournalJoin the fun as a mother and child play a loving game of hide-and-seek in this board book edition of...
- ¥2,151 JPY
- ¥2,151 JPY
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What Game Shall We Play?Duck, Frog, and their friends, stars of the classic The Surprise Party, return in this story of a double game of hide-and-seek."Illustrations are as crisp, decorative, and full of appeal as ever." -- Kirkus Reviews. "Likely to become a perennial story-time favorite." -- School...
- ¥2,151 JPY
- ¥2,151 JPY
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Escape from Mr. Lemoncello's LibraryA "New York Times" Bestseller In this cross between "Charlie and the Chocolate Factory" and "A Night in the Museum, " Agatha Award winner Chris Grabenstein uses rib-tickling humor to create the perfect tale for his quirky characters. Kyle Keeley is the class clown...
- ¥5,494 JPY
- ¥5,494 JPY
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The Gift of Play: Why Adult Women Stop Playing and How to Start Again.Author: Barbara BrannenPublisher: iUniversePublished: 09/09/2002Pages: 168Binding Type: PaperbackWeight: 0.58lbsSize: 9.22h x 6.08w x 0.45dISBN: 9780595234264This title is not returnable
- ¥3,450 JPY
- ¥3,450 JPY
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