Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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Game Programming for Teens [With CDROM]Do you enjoy playing video games and want to learn how to create your own? "Game Programming for Teens, Third Edition" shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You'll begin by...
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Developing 2D Games with Unity: Independent Game Programming with C#Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit...
- $142.34 AUD
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Routledge Handbook of the Olympic and Paralympic GamesThis handbook offers an important and timely contribution to the interdisciplinary field of Olympic studies. It brings together for the first time in a single volume a complete analysis of current and future economic, commercial, socio-political, cultural and governance challenges facing both the Olympic...
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I Am Goose!A simple, friendly game of Duck, Duck, Goose goes off the rails in giggle-inducing confusion when a silly goose tries to make it all about him. "Are you kidding me? I am Goose!" A literal-minded goose derails a favorite childhood game--Duck, Duck, Goose--by objecting...
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Brain Gaming for Clever Kids: More Than 100 Puzzles to Exercise Your MindAn epic collection of 100 brain games for clever kids! Packed with logic, reasoning, and problem-solving puzzles and games, this book is built to help kids make the most of their intelligence. Exercise your mind!Parents, teachers, and gift givers will find: A challenging kids...
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Word NerdTwelve-year-old Ambrose is a glass-half-full kind of guy. A self-described "friendless nerd," he moves from place to place every couple of years with his overprotective mother, Irene. When some bullies at his new school almost kill him by slipping a peanut into his sandwich...
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Aoharu X Machinegun, Vol. 8"We, Star White, will stand with Toy Gun Gun."Star White suddenly shows up to join in on the fight against 11 DOGs. When Midori suggests that they temporarily team up, Matsuoka agrees to the plan. What will come of the engagement facing the two-man...
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Aoharu X Machinegun, Volume 4Hotaru's been found out...by Midori His accusations of deception weigh heavy on Hotaru, who's still lying to her teammates in Toy Gun*Gun about being a girl... Desperate to play with Matsuoka and Yukimura and fight in the TGC again, she decides to tell them...
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Machine Language Programming Made Simple for your Sinclair & Timex TS1000Launched in 1981, Sir Clive Sinclair's ZX81 - successor to his ZX80 released the year before - was designed to be a low-cost introduction to home computing for the general public. It was a hugely successful machine, with over one and a half million...
- $42.03 AUD
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Writing for Games: Theory and PracticeFocussing on the independent videogames sector, this book provides readers with a vocabulary to articulate and build their games writing practice; whether studying games or coming to games from another storytelling discipline. Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting...
- $733.43 AUD
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Handbook of Computer Programming with PythonThis handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who possess the necessary theoretical and computational thinking...
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Gamification for TourismThis book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of...
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AR and VR Using the Webxr API: Learn to Create Immersive Content with Webgl, Three.Js, and A-FrameUsing a project-based approach, readers will see how to make the most of what spatial computing and immersive technology have to offer.Author: Rakesh BaruahPublisher: ApressPublished: 12/01/2020Pages: 328Binding Type: PaperbackWeight: 1.09lbsSize: 9.21h x 6.14w x 0.74dISBN: 9781484263174About the AuthorRakesh Baruah is a writer and creator...
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Beginning Android Games Development: From Beginner to ProDo you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the...
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Programming the Ti-83 Plus/Ti-84 PlusSummary Programming the TI-83 Plus/TI-84 Plus is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators. This fun and easy-to-read book immediately immerses you in your first programs and guides you...
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Bottlenecks: Aligning UX Design with User PsychologyLearn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence that determine whether customers will be receptive to your digital innovations. Bottlenecks: Aligning UX Design with User Psychology fills a need for entrepreneurs, designers, and marketing professionals in the application of...
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Gamer ArmyIn this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program.After Rogan Webber levels up yet again on his favorite video game, Laser Viper,...
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Practical Wpf Graphics ProgrammingThe Windows Presentation Foundation (WPF) is a next generation graphics platform that is part of .NET 3.0 and .NET 3.5. It allows you to build advanced user interfaces that incorporate documents, media, 2D and 3D graphics, animations, and web-like characteristics. "Practical WPF Graphics Programming"...
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AI for Game DevelopersAdvances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no...
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Critical Play: Radical Game DesignAn examination of subversive games like The Sims--games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for...
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