Games of Empire: Global Capitalism and Video Games Volume 29 by Dyer-Witheford, Nick

Games of Empire: Global Capitalism and Video Games Volume 29

In the first decade of the twenty-first century, video games are an integral part of global media...
¥5,617 JPY
¥5,617 JPY
SKU: 9780816666119
Product Type: Books
Please hurry! Only 0 left in stock
Author: Nick Dyer-Witheford
Format: Paperback
Language: English
Subtotal: ¥5,617
10 customers are viewing this product
Games of Empire: Global Capitalism and Video Games Volume 29 by Dyer-Witheford, Nick

Games of Empire: Global Capitalism and Video Games Volume 29

¥5,617

Games of Empire: Global Capitalism and Video Games Volume 29

¥5,617
Author: Nick Dyer-Witheford
Format: Paperback
Language: English

In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.

In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street.

Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development.

Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.



Author: Nick Dyer-Witheford, Greig de Peuter
Publisher: University of Minnesota Press
Published: 12/01/2009
Pages: 320
Binding Type: Paperback
Weight: 0.85lbs
Size: 8.30h x 5.40w x 0.90d
ISBN: 9780816666119


Review Citation(s):
Chronicle of Higher Education 01/22/2010 pg. 17
Choice 07/01/2010
Reference and Research Bk News 05/01/2010 pg. 92

About the Author
Nick Dyer-Witheford is associate professor and associate dean in the Faculty of Information and Media Studies at the University of Western Ontario.

Greig de Peuter is a doctoral candidate in the School of Communication at Simon Fraser University.

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products