Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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Star Wars: Jedi Fallen OrderAuthor: Electronic ArtsPublisher: Electronic ArtsPublished: 11/15/2019Binding Type: OtherWeight: 0.15lbsSize: 6.60h x 5.30w x 0.60dISBN: 0014633738339This title is not returnableNot available to be shipped via Media MailThis title is only available via back order
- $71.68 AUD
- $71.68 AUD
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Star Wars: Jedi Fallen OrderAuthor: Electronic ArtsPublisher: Electronic ArtsPublished: 11/15/2019Binding Type: OtherWeight: 0.15lbsSize: 6.60h x 5.30w x 0.50dISBN: 0014633373103This title is not returnableNot available to be shipped via Media MailThis title is only available via back order
- $71.68 AUD
- $71.68 AUD
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Game Development with Rust and WebAssembly: Learn how to run Rust on the web while building a gameWrite an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchainKey Features: Build and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in...
- $150.58 AUD
- $150.58 AUD
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ORIC-1 Basic Programming ManualThis is the collector's hardback edition of the Oric-1 Basic Programming Manual.The Oric-1 8-bit home computer was released in 1982 and would go on to sell more than 150,000 units in the UK alone. It was considered a rival to the popular ZX Spectrum,...
- $70.75 AUD
- $70.75 AUD
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Enter the Dragon: A Collection of Programs for the Dragon 32First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved home computer to many of its most advanced features. This was achieved through listings of sample programs that pushed the machine to its limits, displaying...
- $70.75 AUD
- $70.75 AUD
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Enter the Dragon: A Collection of Programs for the Dragon 32First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved home computer to many of its most advanced features. This was achieved through listings of sample programs that pushed the machine to its limits, displaying...
- $42.43 AUD
- $42.43 AUD
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Little Ash Party Problem!Australian tennis superstar Ash Barty teams up with Jasmin McGaughey and Jade Goodwin to bring young readers this fun and exciting new illustrated series about school, sport, friendship and family. Ash and James have been invited to their friend's birthday. It's a fancy-dress party...
- $13.55 AUD
- $13.55 AUD
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Meteoric programming for the Oric-1The Oric-1 8-bit home computer was released in 1982 and would go on to sell more than 150,000 units in the UK alone. It was considered a rival to the popular ZX Spectrum, with its advantage being a much better keyboard than Sir Clive's...
- $36.78 AUD
- $36.78 AUD
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Amstrad Games Book: Cpc464 & Cpc664This is the collector's hardback edition of the Amstrad Games Book.First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more about their machines, including how to program a range of games. For many readers,...
- $70.75 AUD
- $70.75 AUD
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Virtual and Augmented Reality for Architecture and DesignVirtual Reality (VR) is the paradigm wherein people use a computer to interact with something which is not real but provides a real-life experience. It is one of the most advanced interfaces between users and computers, where people can interact with a virtual model...
- $453.00 AUD
- $453.00 AUD
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Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform GameLearn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. Author Maithili Dhule begins by explaining some basic...
- $124.55 AUD
- $124.55 AUD
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The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book is a must read." - Paul...
- $604.00 AUD
- $604.00 AUD
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Freelance Video Game Writing: The Life & Business of the Digital Mercenary for HireIn the competitive world of video game writing and narrative design, developers are losing permanent positions while freelancing careers are on the rise. Many developers don't understand how to seize these freelancing opportunities, such as understanding the business of freelancing, how to go about...
- $471.88 AUD
- $471.88 AUD
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Making the Cut at Pixar: The Art of Editing AnimationJoin industry insiders Bill Kinder and Bobbie O'Steen as they guide readers on a journey through every stage of production on an animated film, from storyboards to virtual cameras and final animation. With unprecedented access to the Pixar edit suite, this authoritative project highlights...
- $641.75 AUD
- $641.75 AUD
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Beyond Algorithms: Delivering AI for BusinessWith so much artificial intelligence (AI) in the headlines, it is no surprise that businesses are scrambling to exploit this exciting and transformative technology. Clearly, those who are the first to deliver business-relevant AI will gain significant advantage. However, there is a problem! Our...
- $641.75 AUD
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Quests: Design, Theory, and History in Games and NarrativesCombining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design....
- $641.75 AUD
- $641.75 AUD
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Teaching Games and Game Studies in the Literature ClassroomTeaching Games and Game Studies in the Literature Classroomoffers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already been...
- $453.00 AUD
- $453.00 AUD
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Teaching Games and Game Studies in the Literature ClassroomTeaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already...
- $143.25 AUD
- $143.25 AUD
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The Global Politics of Artificial IntelligenceTechnologies such as artificial intelligence have led to significant advances in science and medicine, but have also facilitated new forms of repression, policing and surveillance. AI policy has become without doubt a significant issue of global politics. The Global Politics of Artificial Intelligence tackles...
- $245.18 AUD
- $245.18 AUD
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Cybersecurity and High-Performance Computing Environments: Integrated Innovations, Practices, and ApplicationsIn this fast-paced global economy, academia and industry must innovate to evolve and succeed. Today's researchers and industry experts are seeking transformative technologies to meet the challenges of tomorrow. Cutting-edge technological advances in cybersecurity solutions aid in enabling the security of complex heterogeneous high-performance...
- $490.75 AUD
- $490.75 AUD
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