Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game by Felicia, Patrick

Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game

Content and structure of this bookIn this book, the second book in the series, you will become...
Dhs. 161.02 AED
Dhs. 161.02 AED
SKU: 9781091872028
Product Type: Books
Please hurry! Only 0 left in stock
Author: Patrick Felicia
Format: Paperback
Language: English
Subtotal: Dhs. 161.02
10 customers are viewing this product
Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game by Felicia, Patrick

Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game

Dhs. 161.02

Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game

Dhs. 161.02
Author: Patrick Felicia
Format: Paperback
Language: English
Content and structure of this book
In this book, the second book in the series, you will become comfortable with C# programming and Unity by creating three games: one 3D survival game, a word-guessing game, and an infinite Runner. The book includes:
  • A list of the learning objectives at the start of each chapter.
  • Step-by-step activities.
  • Opportunities to engage in deeper learning and problem-solving skills through challenges at the end of each chapter.
  • Quizzes to test your knowledge.
  • Full project and code solutions (in C#) for each chapter.
  • Cheat-sheets (i.e., shortcuts, best practice, etc.) that you can download.
The content of each chapter is as follows:
  • Chapter 1 gives an introduction to C# and to core principles that will help you to get started with coding. You will learn key programming concepts such as variables, variable types, or functions.
  • Chapter 2 helps you to code your first script. You will learn how to code following best coding practices, debug your code, and also avoid common errors.
  • Chapter 3 gets you to improve your scripting skills, enhance your game and add more interaction. You will learn to implement a scoring system, to detect collisions, and to load new levels.
  • Chapter 4 explains how you can create and update a user interface for your game (e.g., displaying images and messages onscreen) using scripting.
  • Chapter 5 explains how you can polish-up your game. You will add a splash-screen, a simple inventory system, sound effects, as well as a mini-map.
  • Chapter 6 explains how to add Non-Player Characters (NPCs) with Artificial Intelligence (AI). You will configure each NPC and get them to either follow the player or walk along a simple path of your choice, and also detect collision between the NPCs and the player.
  • Chapter 7 explains how to create a word-guessing using Unity's 2D features. You will use arrays, and read files to create a list from which a random word will be picked and that the user will have to guess. You will also learn to detect and process the user's key entries.
  • Chapter 8 will show you how to create an entertaining 2D infinite runner where the player can control a character that needs to jump over randomly generated obstacles.
  • Chapter 9 provides answers to Frequently Asked Questions (FAQs) (e.g., scripting, audio, AI, or user interface).
If you want to start coding in C# and craete your own game with Unity using a tried-and-tested method: download this book now

Author: Patrick Felicia
Publisher: Independently Published
Published: 03/28/2019
Pages: 374
Binding Type: Paperback
Weight: 1.91lbs
Size: 11.00h x 8.50w x 0.77d
ISBN: 9781091872028

This title is not returnable

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products