Hands-On Rust: Effective Learning Through 2D Game Development and Play

Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency,...
€90,89 EUR
€90,89 EUR
SKU: 9781680508161
Product Type: Books
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Author: Herbert Wolverson
Format: Paperback
Language: English
Subtotal: €90,89
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Hands-On Rust: Effective Learning Through 2D Game Development and Play by Wolverson, Herbert

Hands-On Rust: Effective Learning Through 2D Game Development and Play

€90,89

Hands-On Rust: Effective Learning Through 2D Game Development and Play

€90,89
Author: Herbert Wolverson
Format: Paperback
Language: English

Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from Hello, World to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal.

Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish.

Each chapter in this book presents hands-on, practical projects that take you on a journey from Hello, World to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style.

What You Need:

  • A computer running Windows 10, Linux, or Mac OS X.
  • A text editor, such as Visual Studio Code.
  • A video card and drivers capable of running OpenGL 3.2.

    Author: Herbert Wolverson
    Publisher: Pragmatic Bookshelf
    Published: 08/03/2021
    Pages: 344
    Binding Type: Paperback
    Weight: 1.30lbs
    Size: 9.21h x 7.56w x 0.87d
    ISBN: 9781680508161

    About the Author

    Herbert Wolverson has worked as a programmer and an indie game developer since the late 1990s. He's taught programming and IT skills at a variety of levels, contributes to multiple Open Source projects, and is active in the game development scene.


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