Get Discount 5% Off
Subscribe to our newsletters now and stay up-to-date with new arrivals, updates and deals.
Level up your Godot 4 networking skills with this comprehensive guide featuring dedicated servers and persistent worlds, illustrated with key images in color
Key Features
- Ensure player synchronization and coexistence in a game world
- Mitigate latency in your multiplayer games to design a seamless shared experience
- Optimize and debug your games using profilers and monitors to visualize performance
- Purchase of the print or Kindle book includes a free PDF eBook
Book Description
The Essential Guide to Creating Multiplayer Games with Godot 4.0 guides you in exploring the built-in network API for online multiplayer games, offering practical knowledge through concrete use cases.
Throughout the book, you'll assume the role of a network engineer in a fictional indie game studio, tackling real-world requests from your peers and gaining expertise in adding new network features to the studio's games. Following step-by-step instructions, you'll go from making your first network handshake to optimizing online gameplay. You'll learn how to sync players and pass data over the internet as you add online multiplayer features to a top-down shooter adventure game.
This book puts you in a fictional game project team where you set up your first online server before advancing to creating an online chat system and transitioning local gameplay to go online. With a focus on implementing multiplayer features, you'll create shared world adventures and learn optimization techniques to allow more players to join your virtual world.
By the end of this book, you'll have learned how to set up a client-server network, implement remote procedure calls (RPCs), sync node properties remotely, and optimize your games to create smooth online multiplayer experiences.
What you will learn
- Understand the fundamentals of networking and remote data exchange between computers
- Use the Godot game engine's built-in API to set up a network for players
- Master remote procedure calls and learn how to make function calls on objects remotely
- Enhance your GDScript proficiency to get the most out of this powerful language
- Explore industry-standard solutions for common online multiplayer challenges
- Improve your networking skills and discover how to turn single-player games into multiplayer experiences
Who this book is for
If you're involved in game development with Godot and want to add multiplayer capabilities to enrich the shared gaming experience, then this book is for you. You'll also find this book useful if you're a network engineer looking to gain hands-on experience with practical projects. To get the most out of this book, a prior understanding of the Godot Engine design philosophy, the GDScript programming language, the SceneTree structure, and how nodes work is essential.
Table of Contents
- Setting up a server for multiplayer game
- Sending and receiving data
- Making a lobby to gather players together
- Creating an online chat
- Making an online quiz game
- Building an online checkers game
- Developing an online Pong
- Designing an online co-op platformer
- Creating a top-down adventure game
- Debugging and profiling the network
- Optimizing data requests
- Implementing prediction and interpolation
- Caching data to decrease bandwidth
You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).
You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).
If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.
We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.
When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.
Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.
Subscribe to our newsletters now and stay up-to-date with new arrivals, updates and deals.
Thanks for subscribing!
This email has been registered!
Product | SKU | Description | Collection | Availability | Product Type | Other Details |
---|