Games
Explore our collection of games books at our online bookstore, featuring books about gaming, board games, and the popular Hunger Games series. Discover the best-selling books and must-read titles, including the Warriors novel series, perfect for gaming enthusiasts and readers alike.
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Pattern Language for Game DesignChris Barney's Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can...
- $282.93 AUD
- $282.93 AUD
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Anyone Can Code: The Art and Science of Logical CreativityAnyone Can Code: The Art and Science of Logical Creativity introduces computer programming as a way of problem-solving through logical thinking. It uses the notion of modularization as a central lens through which we can make sense of many software concepts. This book takes...
- $264.05 AUD
- $264.05 AUD
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Learn Java GUI Applications - 11th Edition: A JFC Swing TutorialLEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to...
- $358.43 AUD
- $358.43 AUD
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Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and PhaserGo on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you'll go through all the steps to build a small, fun, playable web roguelite game. The author will guide you on how to add...
- $101.90 AUD
- $101.90 AUD
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Spectrum Machine Language for the Absolute BeginnerFirst published in 1982, William Tang's Spectrum Machine Language for the Absolute Beginner is generally considered to be the best introduction to 8-bit machine code programming ever written. With many great game writers crediting this as the book that got them started, there still...
- $67.90 AUD
- $67.90 AUD
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Beginning Unity Android Game Development: From Beginner to ProMaster the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an...
- $124.55 AUD
- $124.55 AUD
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Cooperative Gaming: Diversity in the Games Industry and How to Cultivate InclusionDescriptionCooperative Gaming provides context and practical advice regarding diversity in the games industry. The book begins with a deep dive into research literature and the history of diversity in the games industry to provide context around what diversity is and why it is a...
- $169.68 AUD
- $169.68 AUD
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Sudoku Puzzle Book Large Print: 250 Easy, Medium and Hard Sudokus with Instructions and Solutions - Large PrintSudoku Puzzle Book Large Print250 Easy, Medium and Hard Sudokus with Instructions and Solutions - Large PrintDetails about this sudoku book: Lots of sudoku puzzles: 250 Sudokus Expertly crafted with accurate skill levels Includes instructions, techniques and pro tips for beginners Answers for every...
- $28.28 AUD
- $28.28 AUD
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Robust and Error-Free Geometric ComputingThis is a how-to book for solving geometric problems robustly or error free in actual practice. The contents and accompanying source code are based on the feature requests and feedback received from industry professionals and academics who want both the descriptions and source code...
- $528.50 AUD
- $528.50 AUD
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Unity Game OptimizationAuthor: Davide Aversa, Chris DickinsonPublisher: Packt PublishingPublished: 11/29/2019Pages: 404Binding Type: PaperbackWeight: 1.52lbsSize: 9.25h x 7.50w x 0.83dISBN: 9781838556518This title is not returnable
- $111.13 AUD
- $111.13 AUD
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Life Is a Game: What Game Design Says about the Human ConditionFor centuries, thinkers of all stripes have said that life is a game. What if that is true? What if life really is a game? What if our presence here is part of a vast and beautiful interactive machine? Edward Castronova urges readers to...
- $509.63 AUD
- $509.63 AUD
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Caillou: Fall Family Tradition [With 28-Piece Paper Domino]On a very special hike in the woods, Grandpa tells Caillou the story of their fall family tradition. He explains that when Daddy was a child, he played a fun game while they were out hiking: catching a falling leaf before it touched the...
- $11.30 AUD
- $11.30 AUD
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C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to AdvancedC++ for Beginners, C++ ProgrammingC++ is a high level language that is an iteration of C that includes more features and improves upon already existing ones. C++ is designed to provide efficient programs, it has the philosophy ofAuthor: Robert AndersonPublisher: Createspace Independent Publishing PlatformPublished:...
- $37.88 AUD
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The Giant Who Played CheckersThe story of little boy that befriends a giant and teaches him to play checkers.Author: Christopher ShirleyPublisher: Performance Publishing GroupPublished: 10/03/2017Pages: 24Binding Type: HardcoverWeight: 0.64lbsSize: 8.50h x 8.50w x 0.25dISBN: 9781946629173Audience: Ages 4-8
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The Chestnut Challenge: The Nocturnals Grow & Read Early Reader, Level 3"Fun-to-read story" --Story Monsters Mom's Choice Awards(R) Gold Recipient The Nocturnals 8-book Early Reader Collection encourages kids at all reading levels who like adventurous stories featuring unusual animals. In this adventure-filled Level 3 Early Reader, Dawn the serious fox, Tobin the sweet pangolin, and...
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David Ahl's Small Basic Computer Adventures - 25th Annivesary Edition - 10 Treks & Travels Through Time & SpaceDAVID AHL'S CLASSIC BASIC COMPUTER ADVENTURES is back in a Special 25th Anniversary Microsoft Small Basic Edition The Small Basic text based computer adventure simulations you will develop in this tutorial are based on historical personalities like Marco Polo, Amelia Earhart, and on historical...
- $179.13 AUD
- $179.13 AUD
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The Keep of the Lich LordReturn to the Fabled Lands...Fabled Lands Quests are a series of single-quest interactive gamebooks that you can play as standalone adventures or as part of your ongoing Fabled Lands campaign. Originally published as part of the Fighting Fantasy Gamebooks series, The Keep of the...
- $33.95 AUD
- $33.95 AUD
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C++ Game Development By ExampleThis book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.Author: Siddharth ShekarPublisher: Packt PublishingPublished: 05/07/2019Pages:...
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- $132.65 AUD
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3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 andCombine the powerful UE4 with Blender to create visually appealing and comprehensive game environmentsKey Features: The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and...
- $186.45 AUD
- $186.45 AUD
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Unity 5.x Cookbook: More than 100 solutions to build amazing 2D and 3D games with UnityOver 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetKey Features: Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5 Features recipes...
- $207.95 AUD
- $207.95 AUD
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