Cuda by Example: An Introduction to General-Purpose Gpu Programming by Sanders, Jason

Cuda by Example: An Introduction to General-Purpose Gpu Programming

"This book is required reading for anyone working with accelerator-based computing systems." -From the Foreword by Jack...
$141.53 AUD
$141.53 AUD
SKU: 9780131387683
Product Type: Books
Please hurry! Only 0 left in stock
Author: Jason Sanders
Format: Paperback
Language: English
Subtotal: $141.53
10 customers are viewing this product
Cuda by Example: An Introduction to General-Purpose Gpu Programming by Sanders, Jason

Cuda by Example: An Introduction to General-Purpose Gpu Programming

$141.53

Cuda by Example: An Introduction to General-Purpose Gpu Programming

$141.53
Author: Jason Sanders
Format: Paperback
Language: English

"This book is required reading for anyone working with accelerator-based computing systems."

-From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory

CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required-just the ability to program in a modestly extended version of C.

CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You'll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance.

Major topics covered include

  • Parallel programming
  • Thread cooperation
  • Constant memory and events
  • Texture memory
  • Graphics interoperability
  • Atomics
  • Streams
  • CUDA C on multiple GPUs
  • Advanced atomics
  • Additional CUDA resources

All the CUDA software tools you'll need are freely available for download from NVIDIA.

http: //developer.nvidia.com/object/cuda-by-example.html



Author: Jason Sanders, Edward Kandrot
Publisher: Addison-Wesley Professional
Published: 07/16/2010
Pages: 320
Binding Type: Paperback
Weight: 1.15lbs
Size: 9.04h x 7.42w x 0.66d
ISBN: 9780131387683


Review Citation(s):
Scitech Book News 12/01/2010 pg. 21

About the Author

Jason Sanders is a senior software engineer in the CUDA Platform group at NVIDIA. While at NVIDIA, he helped develop early releases of CUDA system software and contributed to the OpenCL 1.0 Specification, an industry standard for heterogeneous computing. Jason received his master's degree in computer science from the University of California Berkeley where he published research in GPU computing, and he holds a bachelor's degree in electrical engineering from Princeton University. Prior to joining NVIDIA, he previously held positions at ATI Technologies, Apple, and Novell. When he's not writing books, Jason is typically working out, playing soccer, or shooting photos.

Edward Kandrot is a senior software engineer on the CUDA Algorithms team at NVIDIA. He has more than twenty years of industry experience focused on optimizing code and improving performance, including for Photoshop and Mozilla. Kandrot has worked for Adobe, Microsoft, and Google, and he has been a consultant at many companies, including Apple and Autodesk. When not coding, he can be found playing World of Warcraft or visiting Las Vegas for the amazing food.




This title is only available via back order

Returns Policy

You may return most new, unopened items within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, simply login to your account, view the order using the "Complete Orders" link under the My Account menu and click the Return Item(s) button. We'll notify you via e-mail of your refund once we've received and processed the returned item.

Shipping

We can ship to virtually any address in the world. Note that there are restrictions on some products, and some products cannot be shipped to international destinations.

When you place an order, we will estimate shipping and delivery dates for you based on the availability of your items and the shipping options you choose. Depending on the shipping provider you choose, shipping date estimates may appear on the shipping quotes page.

Please also note that the shipping rates for many items we sell are weight-based. The weight of any such item can be found on its detail page. To reflect the policies of the shipping companies we use, all weights will be rounded up to the next full pound.

Related Products

Recently Viewed Products