Learning Java by Building Android Games - Third Edition: Learn Java and Android from scratch by building five exciting games

Get ready to learn Java the fun way by developing games for the Android platform with this...
$168.50 AUD
$168.50 AUD
SKU: 9781800565869
Product Type: Books
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Author: John Horton
Format: Paperback
Language: English
Subtotal: $168.50
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Learning Java by Building Android Games - Third Edition: Learn Java and Android from scratch by building five exciting games by Horton, John

Learning Java by Building Android Games - Third Edition: Learn Java and Android from scratch by building five exciting games

$168.50

Learning Java by Building Android Games - Third Edition: Learn Java and Android from scratch by building five exciting games

$168.50
Author: John Horton
Format: Paperback
Language: English

Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third edition

Key Features

  • Learn Java, Android, and object-oriented programming from scratch
  • Find out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooters
  • Create and design your own games by learning all the concepts that a game developer must know

Book Description

Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn't assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner.

This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you've learned to develop a game. Toward the end, you'll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter.

What You Will Learn

  • Set up a game development environment in Android Studio
  • Respond to a player's touch and program intelligent enemies who can challenge the player in different ways
  • Explore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosions
  • Animate objects at 60 FPS and manage multiple independent objects using OOP
  • Work with design patterns such as OOP, singleton, strategy, and entity-component
  • Work with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbers

Who this book is for

Learning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.



Author: John Horton
Publisher: Packt Publishing
Published: 03/26/2021
Pages: 686
Binding Type: Paperback
Weight: 2.56lbs
Size: 9.25h x 7.50w x 1.37d
ISBN: 9781800565869

About the Author
Horton, John: - John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.

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